The Game Tester

Filed under:Games Playing — posted on July 26, 2007 @ 8:54 pm

It’s not easy to be a hardcore gamer. It’s hard. Wouldn’t it be easier if you had a job in the videogames business? Think about it: working for a software company, being able to play games during office hours, with people who share your passion. Free games, industry parties, lots of fun and good money.

Well, think again; working in the PC Games business is nothing like that. Chances are you’ll end up dealing with people who just care about the financial success of the company, with marketing executives who don’t give adamn whether the game is good or not because “We’ll put two-million bucks behind it and it’ll sell like donuts”, with programmers who cannot understand why an arcade-style racing game cannot have the intricacies of a complex simulator. Still, you’ll get some free games plus a decent salary.Still interested? Good.

The easiest way to get a chance to work in the videogames industry is to start as a game tester. Mind you - the job is actually tougher and less exciting than you think. While it is true that you’ll spend most of your day playing games, you must bear in mind that this means testing to death the same game again and again, since the earliest days of development until it’s finished, and this can get really boring.

The game tester starts working as soon as either the graphic engine or some of the AI routines are ready (and even earlier in some occasions: sometimes testers have to check the game design documents in order to make sure that there aren’t weaknesses in the game structure.) It means checking the graphics and the control system or testing the AI routines, moving around coloured dots (it’s often the case with sports games) or extremely unappealing chunks of graphics around the screen to check how the code reacts.

Reporting bugs is not an easy or exciting task either. You need to assess the exact circumstances (if any) of a bug taking place and its consequences on the game. More often than not this means playing the same bit of the game again and again and again until you are able to repeat the same bug whenever you want to (or better: whenever the programmers ask you to) or until you’re sure that it was a one-off bug, something which happens in situations which cannot be repeated.

If you don’t like PCs, you’ll probably find an absolute nightmare having to cope with all the compatibility issues (does the game work fine with all the graphic accelerator cards? And what about the sound cards? And the joypads/joysticks?) but you’ll get used to it in a matter of weeks. Other downsides of the job is that office hours can range from your usual 9-5 to a very stressful round-the-clock when you’re under deadlines and you don’t have any guarantee that you’ll be mentioned in the credits unless you’re one of the lead testers. (Let’s face it; you want your friends to know that YOU were part of the team who made that brilliant game, don’t you?) Put in the frustration coming from dealing with programmers and/or artists who don’t know what does make a good game (the industry has many such people…) and you’ll get an even worse picture of the job.

Being a game tester is not all that bad, though. It’s the perfect way to get into the biz for many different reasons: the first one and more obvious being that you’ll be constantly in touch with both the programmers and artists. In a few weeks’ time you’ll understand problems concerning polygons (polys, for friends…), frame-rate and its relationships with the responsiveness and precision of the control system, how to address RAM-related problems and much, much more. Hold on - let me make myself clear: you will NOT become a programmer but you will understand which compromises you must have in the game in order to have it work in its best possible form, given the capabilities of the system it is working on and the skills and talents of the developers.

Another obvious plus of the job is the money. In Europe, an internal tester is usually paid somewhere between US$15,000 to US$23,000, assuming he’s employed full-time. However, some companies have part-time testing jobs, so that you don’t have to leave school to be a tester.

The real highlight of being a game tester is that in many occasions you’ll be required to play an active role in the making of the game: rather than limiting your task to just testing existing code, sometimes testers are asked to suggest alternative solutions to problems in either playability or game structure. It often happens that, during the development stages, the game feels and plays differently from what it should according to the game design document. It could be the control system which is too complex, the physics model, the AI or any other element of the game which doesn’t work as well as it should. The testers’ main task is to flag any problems arising but they are often asked to give their precious input in order to improve the game.

It sometimes happens that the most critic and capable testers move onto design positions, which is a much more rewarding (both in terms of financial success and self-fulfilment) job with many more responsabilities. Another way to climb the ranks of the company is to become Quality Assurance Manager, supervising and directing the work of several testers for one or more titles. Therefore, starting as a game tester can take you to higher floors while making many interesting contacts in the industry. The perfect game tester can express himself quite well in both written and oral form, knows how to work in a team and know games inside out - both new and classic titles. Needless to say, to do this you must play a lot: explore all the possibilities of a title, do things the developers couldn’t think you would do (such as killing a friendly character, throwing away a useful item, going out of the track in a racing game or standing in particular areas where you’re not supposed to stay) and see what happens. Be curious while playing, and be critic.

If you have what it takes ring the bell; this industry needs you. Don’t let the first negative replies write the word END to your career in this industry. Keep trying until a door opens, then put your foot in. Start writing your cover letter now (keep it short, nobody likes lengthy cover letters)) and be ready for the interview. Sooner or later you’ll have your chance, so don’t waste it.

Mary works in US for a media company, occasionally writing for the biggest PC Games Reviews portal, and drinking too much coffee.

Essential Tips on Gaming for Newbies: The World of Internet Games

Filed under:Games Playing — posted on July 21, 2007 @ 9:03 am

Internet games use the cyber world technology for playing. Games are extremely popular and constantly evolving.

There are:

• Games played using e-mail.

• Games played on a browser window by using a web address.

• Games played using Internet Relay Chat, Telenet, MUD client, or a Web based forum.

• Games that are graphic need stand-alone software that permits players to play with or against one another using an Internet connection.

The first game, MUD, was developed in 1978, and the market has burgeoned since then.

To play, one needs:

• A reliable Internet connection.

• A personal computer or game console.

• Selected software required by specific games.

One can play simple board games like scrabble, or bingo, or games like poker, mahjong, and pool. Another popular category is simulation games—these imitate real-life situations and cover aspects like combat, city planning, strategies, as well as flight simulation.

For serious gaming the computer performance must be optimized. This can be done by:

• Running the disk defragmenter and organizing the computer files. This should ideally be done once a month at least.

• Correct folder and file errors by using scandisk—use once a week and the computer will give trouble free performance.

• Clean your hard drives—get rid of Internet files, temporary files, as well as files in the trash/recycle bin. Clear the cache and uninstall programs that are not in everyday use.

• Update the operating system software. Download any new security patches. Keep video drivers updated.

• Clear space on the hard drive—store files on a back up system.

• Clear any spyware you have inherited from websites.

• Minimize number of programs running—when playing a graphic intensive game if there are too many programs running simultaneously the graphics will become choppy and game will be slow.

• Delete add on game files—wall papers and other paraphernalia will just clutter the computer.

• Run an anti-virus program regularly but disable it when you are loading/playing games. Antivirus programs slow down games.

• Always shut down the computer properly.

The Internet allows gamers to compete with people across oceans, on the other side of the world and anywhere in the universe. Some use PCs while others use consoles. What you use is a personal choice and depends on issues like costs and so on.

Before you buy a game you must:

• Consider “system requirements” – some games can run on systems that are not exact others need specific hardware.

• Find out if the game is single player or multi-player. Many games need the Internet—and, the broadband connection is more efficient than the dial-up connection. Many like Xbox Live only work on a broadband connection.

• Find out if the game can be played using a mouse/keyboard or whether it will need a full-featured joy stick.

Be wise and try a demo before making an actual purchase. Playing a demo benefits the player as well as game developer. Many online games offer free trial periods —beta testing is a great opportunity to find out if the game suits your taste as well as pockets.

Do your research thoroughly—usually there are several games competing for players within a genre. Read game reviews before taking the final step.

Paul Wilson is a freelance writer for http://www.1888FreeOnlineGames.com, the premier website to play thousands of free online games including arcade games, action games, card games, flash games, strategy games, puzzle games and more. He also freelances for http://www.1888SoftwareDownloads.com

Best Space Themed Games; Part II

Filed under:Games Playing — posted on July 13, 2007 @ 10:45 am

Now becomes a time when I want to give you second part of my article about best space themed games. In first part of this article we already see six nice games – AstroAvenger, Barnyard Invasion, Bugatron, Clash’ N Slash and Cosmic Bugs. I hope you find it on my site and already play. Now I want to introduce another seven games. Please, take a time to find it and enjoy.

Desperate Space (by Jagged Blade Software) / Space Shooter
www.chocosnow.com/games/desperate-space/
“Experience huge battles in a brand new breed of addictive, asteroids style space shooter!”
Experience huge battles in a brand new breed of addictive, asteroids style space shooter. Desperate Space takes the genre to exciting new levels with its team based gameplay and focus on saving lost civilian ships. Unlike other shooters, this game will deliver non stop action, whilst still provding variety and kinds of fun that simply aren’t found in any other title.

Flyonoid (by Dream Dale Company) / Arcade
www.chocosnow.com/games/flyonoid/
“Year 2009… April 38… Monday… No fly with any insect dignity will ever forget this day.”
Yeah, that was the day when hordes of alien scum attacked our little green planet. These monstrous green freaks had harassed three grasshoppers, stolen spots from the lady bug`s wings, but most importantly kidnapped all flies from planet Earth. Some say they took a bug with them, but that information was later reputed by two stampedes that insist it was a bear, not a bug. We can only guess…

Jets N Guns (by RakeInGrass) / Space Shooter
www.chocosnow.com/games/jets-n-guns/
“Classic blasting action shooter in a full metal jacket!”
Jets’n'Guns is a heavy piece of ground-shaking, rock-blasting action dressed in a full metal jacket with graphics that will blow your eyes out! Enjoy yourself with action that is almost insane. Save the universe from the deadly threat of twelve Masters of Destruction in a quest spanning 21 gigantic levels! Stand as one-against-many, armed with fifty different pieces of classy armament fitted tightly to the pitted hull of your spaceship!

KaiJin (by Phelios) / Shooter
www.chocosnow.com/games/kaijin/
“Year 2546 - Planet Terria… You and your ship, the “Kai-jin” are the last hope for the Terrian Kind!”
Year 2546 - Planet Terria. For too long, genetically modified grown food, and pollution from the ocean and environment created a harmful impact on the natural food chain of Planet Terria. The insects and ocean dwellers mutated in wildly unusual ways and became stronger and more intelligent.

Mutant Storm (by Pom Pom Games) / Psychedelic Shooter
www.chocosnow.com/games/mutant-storm/
“Mutant Storm is furious retro arcade gaming in a state-of-the-art graphics environment. For gamers who want pure action!”
Mutant Storm progresses over 89 levels of psychedelic 3D arenas, that get ever more crowded with nasty beasties. This carnival of frenetic fun is showcased in a cutting edge graphics extravaganza. For gamers who want pure action!

Outpost Kaloki (by Ninjabee) / Strategy Sim
www.chocosnow.com/games/outpost-kaloki/
“Race against time to save the princess in Outpost Kaloki, a humorous space station tycoon game!”
In a galaxy far, far away, you are the new leader of the Kaloki Space Tradestation. Balance resources to build outposts that attract visitors and create new revenue streams for your leaders. You will have visitors from all over the galaxy needing everything from food and water to entertainment and agriculture.

Paradoxion (by VSBgames) / Puzzle
www.chocosnow.com/games/paradoxion/
“Paradoxion is a true gem for those who like to solve sophisticated logic puzzles!”
Core rules are simple - each level you must clear the board of all elements (like Orbs and Gems) using inventory contents. Elements need to be arranged in standard combinations to be eliminated, for example, Orbs need to be arranged in lines. What is most interesting is that when combination blasts - nearby elements can be shifted by the blast. This ultimately leads to fascinating chain reactions of elements’ blasts!

So, it’s end. In next Part we will see last seven games - Pax Galaxia, Snowy: Space Trip, Meteor, Star Blaze, Xeno Assault 2 and Zzed.

Denis Snow
You can find all of these games at games.ChocoSnow.com site or http://www.GamesChoco.com site.
You can download and try it for free.

Who Plays World Of Warcraft

Filed under:Games Playing — posted on June 11, 2007 @ 7:04 am

World of Warcraft has developed an enormous following since its release in November 2004. It has built upon its initial success to become an enduring and hugely popular title. The demand for the game has been stronger than its creators might have expected, and it is now a fully-fledged social phenomenon, attracting all kinds of people to its world.

World of Warcraft has enjoyed global success and acclaim. It seemed natural that it would do well in America, where there was anticipation for a new Warcraft title. The truth though is that it has taken off everywhere it has been released. It has been a massive hit in Asia, Australia, Canada, and Europe, and has many international fans and subscribers. The game has a simple, universal appeal that transcends language barriers and geography.

One of World of Warcraft’s strengths is that it appeals to both casual gamers and more experienced players. The game has made the online multiplayer genre more accessible to people who might not normally play it. A lot of people who try the game may have regarded the genre as too complex or may not have played a role-playing game before. It is the quality of World of Warcraft and the buzz surrounding it that has drawn people’s attention towards it.

World of Warcraft has a huge following on the Internet. There is an official site that is busy and informative and contains forums for the game’s subscribers. There are many other fan sites as well. It has a keen fan base made up of a broad cross section of society. People enjoy the game for all sorts of reasons, with fans citing the gorgeous graphics, addictive gameplay and unique characters as elements they find appealing.

Although World of Warcraft has the visual style of a cartoon, it is a game that people of any age can enjoy. All age groups play it, from children to seniors. This leads to an interesting online environment, as younger players interact with older gamers. It is a real mix of people, as children and teenagers share the game’s world with twenty year olds and more mature, middle-aged players and older. It is a friendly, lively environment and tends to be good-natured and welcoming.

The World of Warcraft universe is a happy, thriving community. There is a strong social aspect to it and players can become friends with each other. The game’s world of Azeroth follows the real world’s calendar and so they mark holidays and seasonal events in the game. On New Year’s Eve in 2005 there were parties and celebrations in Azeroth that all players could attend. It is features like this that make its world much more vivid, colourful and convincing.

There is a fan convention for World of Warcraft. The game’s developer Blizzard held an event in October 2005 named BlizzCon, for fans of Warcraft and their other titles. World of Warcraft was a major part of this event, and one of the main attractions was a preview of the game’s expansion, The Burning Crusade. Some 8,000 people attended the event, which is expected to become an annual occurrence. Families went together and fans dressed up in costume as their favourite characters from the game.

World of Warcraft has caught people’s imagination and this has led to a variety of creative offshoots. One key sign of the game’s popularity is the existence of Warcraft fan fiction. Players like to write fictional stories about the characters and events of the game. Fan art is also popular. People draw and paint images inspired by the game and post them in galleries online. Blizzard run their own Fan Art Program that fans can submit their art to for display. There is great creativity and beauty there.

The broad appeal of World of Warcraft is such that it has infiltrated popular culture. The game has been used as an answer on the quiz show Jeopardy. It also has celebrity admirers. The comedian Dave Chappelle is a fan. Chappelle talked about the game during a stand-up performance in San Francisco in 2005. “You know what I’ve been playing a lot of?” the comedian reportedly asked the audience, “World of Warcraft!” He praised the game and expressed his delight with it.

World of Warcraft then is a game that has broken new ground to appeal to a great number of people in society. With more than five million subscribers, it is now the most popular online role-playing game and has grown far beyond its cult origins. Its wide appeal speaks of the brilliance of the game itself.

Hunter Crowell is a researcher, avid online gamer, and creator of Buy World of Warcraft Gold A site helping players find the cheapest place to buy their gold.

http://www.world-of-warcraft-gold.com


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